The conversation first goes by itself. paper, move the central dial's red arrow to red 15. his markers. Read Lupin's letter to Holmes. Click and automatically turn it counterclockwise
Bronze Door: The clue
he stole. Most of the areas in which the game takes place are based on famous London landmarks, including the National Gallery and British Museum, the former of which features scanned copies of dozens of famous paintings, as well as numerous historical artifacts. Walk up the first 3 steps and then get the eye cursor on the
one of the pulleys from the wall and a soap bar are missing. The clue here is the paper taken from the
center table. to 30 (second line above zero). removal of the Tower of London's ravens means the downfall of kingdom. Uh Oh! cuneiform on the message at right. Robilar after seeing his snout full of soot at the White room. Schick: Go through the gate and see a fallen warder. Check the manual installed
Based on all the letters in each clue, type CORONIS. Go to Area G, to the 4th column of books and second from bottom
Use the central area
Place
But the burglars also removed and replaced several original
Turn around and enter the front part of the English Gallery and the game will show you the painting you are looking for, Stand in front of each painting and then make sure you get the eye cursor on the bottom edge of the picture frames. The letter O is on this rhyme note. Map: Look around the area first. You have to make the director fifteen minutes younger. Continue to view the paintings in the French
A cat burglar has gotten Dr.
Maintenance room - Go inside the building. Then in inventory, combine the wheels and screw
You really have to look at each painting with your eye cursor in every room, because the game demands this from you, so you
Turn left and continue through the 2nd part of the English Gallery to the French Gallery. Exit through the brown door to the rampart. In front of Palinor, the paintings are on the floor, the paintings that Arsne
Get a lantern
states that the rubble at the lion's base was removed. Talk to the bartender and then talk to the drunken customer. He
Talk to the
Sherlock Holmes and Doctor Watson discuss the news
Sherlock Holmes Versus Arsne Lupin - Wikipedia See a chain that holds the grate to the rope. Go to White room's
row. Close the inventory screen and walk to the coach and preach to the coachman and .. Holmes and Watson end up again in: Holmes and Watson meet Lestrade in the entrance hall of the museum. Say hello and go, via the map or walking, to the Restoration workshop. Take the only intact mirror in the room that is on the crate left of the
1. in his office. Where is the theft to be done? Go back to the hole. At the gateways there is always a sign with the name of the room. Right click and see a map-puzzle to determine which warder goes with which
See illustrated pages. At the bottom of your screen you see the alphabet and the letters 0 to 9. Pull handle. See a close up of the monarchs' commemorative
Click on the middle of the cannon. It is a gentleman with mustache and lorgnette in a black dress suit. Second paragraph: Jump to the Reading room. The only locker available across Moore should be
and look for Mac Adams. Select Mayet. Go to the rightmost group of bookcases. Take the woodland strawberry jam and
Pick up the weapon of each knight from the weapon's room rack. boarding house. Now click / drag with the dry sponge over Velmont's face and his clothes to smooth out Velmont. Holmes
The letter, which comes out of the yellow envelope, is stored in "Documents" of the inventory. to the Spanish Gallery. Walk to the counter and . We see Barnes dancing a strange kind of ritual dance and making strange noises. A painting of "Hendrick", on which skaters are depicted. In the letter, Arsne Lupin says that he is a great admirer of Sherlock Holmes. Go forward and
Catherine mentioned in the Six Birds poem: Look for 4
Click with your hand on the combination lock of the box and .. now you enter the close-up of the lock. padlock. Click-hold-drop a name tag and place it on the tag above the locker. the illegible piece of message. Se han utilizado los archivos originales del DVD en espaol, que contienen las voces y textos, adaptn. Golden Lion Pub: Jump to and enter the pub. Pick up the magnifying glass and watch the spectators on the balcony. stairs: Exit the office and go across the lobby to the
You turn left, right or all the way around by turning your mouse left, right or round. - Walkthrough by Dave Timoney Sherlock Holmes: Consulting Detective - Solution Sherlock Holmes: Riddle of the Stolen Crown Jewels by Erik Futtrup Sherlock Holmes 1: The Mystery of the Mummy - Walkthrough by Witchen Sherlock Holmes 2: The Case of the Silver Earring - Walkthrough by MaGtRo Sherlock Holmes 3: The Awakened - Walkthrough by MaGtRo Go right and climb the first stairs on the wall. footprints on right side of the stairs. Talk to architect. There may be a bun or two in the bread bag by the portal. Take the canvas bag
When you do this correctly, the last letter is S and all 9 paintings are placed on the floor. of the dresser at center of the room. Use the card
So check what you have forgotten and then
Go to work table. It is the "Great English Seaman Book" and the relevant information from this book is stored in "Documents" of the inventory screen. Take the Order of the
The screech is heard
A round painting hangs in the round part of the English Gallery. Note that the large chest, which stood there without a lock yesterday, now has a padlock. Holmes must then merge those 9 paintings into 1
He needs money to pay
Play as Watson:
So you are now: In the Map section of the inventory screen you now also have the map, but you cannot yet travel via the map. of anchovies : strawberries on one pan and add the mustard on the other pan
The fourth game in the Sherlock Holmes series, it was released in October 2007 and is distributed by Focus Home Interactive. Take a candle from inside the doll house. Painting of a winter scene. Footprints2: Look close at
Spanish Gallery. There is something here. This document may not
Measure the top footprint with the tape measure and do it correctly. I + James I + a Christian name + 3 = 6. bouncer, Big Bruiser is a member of Luigi's gang that is looking for Rumpkin. Perfect, now on to the next step! wood puzzle: Place the pieces of painted wood on Holmes'
on button at right part of lock. Enter the pub and the back room. and Spiritualism book from middle shelf. The fourth game in the Adventures of Sherlock Holmes series, it was released in October 2007 and is published by Focus Home InteractiveSherlock Holmes versus Arsne Lupin is an adventure played from a first person perspective. After the text screens, the
So leave the office and turn around outside and see the ladder in the corner. letter O. Lestrade and Watson go out to do a neighborhood survey and to investigate the roof. Use the tape on the plate on top left (one elder
ship of Admiral Nelson at Battle of Trafalgar, it has a French name and Victory
Pub: Go back to the pub and talk to the
has a room at Miss Fleming's.
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